You know the script. You're the villain. The ball is in three weeks.
You used to play Roses of the Ivory Court, and you always hated its villain. Now you've woken up as them —
the feared heir of House Veyremont — mid-scene, teacup in hand, twenty-one days before the scripted ball where you're
accused, disgraced, and exiled.
You know the routes. You know the secrets. But every line you refuse to say makes the story less predictable. Rewrite
your reputation, win over the people written to despise you, and find out what the game never told you.